![]() ![]() "Taxes" become ticket prices.Ī Red Wizard of Thay pc could come across an abandoned wizard tower. Our majordomo is the play director, and the "stronghold money" is the cash generated by the play. We'd remove the soldiers since they don't really fit, or maybe say they are "wandering touts" for the play and turn the max number of "soldiers" down from 500 to 20, adjusting the scripts to go along with that. He also needs to pay for a better scriptwriter and actors (the "lands/roads" improvements). He needs to have the old play's props removed (remove placeables) and rebuild the interior for the new play (multiple interiors for one exterior). He could have the playhouse rebuilt (build/upgrade). Let's say in our story our PC bard inherits his family's run down playhouse that's currently showing a terrible play. Fortunately the system is quite modular, so you could remove something you didn't need.įor class or race based strongholds this would still work, just with more imagination needed. Remove placeables, recruit soldiers, improve the stronghold generically (lands/roads). Abstracted out, the stronghold has several features: you build/upgrade things. See the screenshot for examples.Īs long as you can see how you could replace one thing with another, if should be simple to customize since it's conversation and string names, you just leave the underlying tags in place. This will keep compatibility with any custom tlk files being used. The "Crossroads Keep report" can be customized as I removed references to the tlk file in the original script. Conversations are purposely barebones to enable builders to adapt to their own strongholds.Īt this point it contains everything Crossroads Keep stronghold is capable of. If you "play" the proof of concept enough, you will get tired of hearing "statement!". The pc might say "question about your history?" to which the npc will reply "statement!". ![]() Scripts have not been renamed, a builder could do this.Ĭonversations from the OC have been made into a bare skeleton frameworkd. It has been recommented for additional clarity in some areas and OC specific coding has been removed. General Stronghold contains the scripting from the OC that handles Crossroads Keep. I don't really expect problems since it's stripped down OC scripting but hey you never know. ![]() When the pc spawns, he can talk to the debugger, who will grant him 1,000,000 gold and "join" the sargeants, sufficient for doing anything in the demo.įiles are in 7zip format, the readme is included in them. There is no story or point in doing anything in this demo. General Stronghold is a skeleton framework for builders to turn into Strongholds for players a la Crossroads Keep in the OC.Īs such it is "playable", but only as a proof of concept demo. ![]()
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March 2023
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